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Creative Teaching

through Virtual Reality
Aim

The project aims to implement virtual classrooms in adult education by training teachers, trainers, and educators, in order to blend digital tools with traditional analog learning, thus creating an innovative and inclusive educational process.

Objectives

Creation of VR Classrooms
to reinforce educational creativity.

Implementation of blended teaching methodologies (analog-digital) that will lead to better educational outcomes.

Achievement of digital equity by offering equal access to learning resources.

Empowerment of educators and their teaching skills via training on VR classrooms and digital tools.

Project results

Research of VR tools and methodologies in adult education

CT : VR Curricula

CT : VR Guidelines with video tutorials

Latest News

Up Your Adult Education Game with VR/AR! Our project is on EPALE – Electronic Platform for Adult Learning in Europe

Traditional teaching getting a bit stale? Explore how virtual reality (VR) and augmented reality (AR) ...

Tools that educators can choose to bring VR/AR in the classroom

In the world of teaching and learning, new and exciting technologies are coming up-front: augmented ...

EPALE Spotlights Groundbreaking CT:VR Adult Education Initiative

A recent article on the EPALE platform spotlighted our innovative CT:VR (Creative Teaching through Virtual ...