{"id":5473,"date":"2023-06-29T09:00:57","date_gmt":"2023-06-29T09:00:57","guid":{"rendered":"https:\/\/ctvr.eu\/realidad-virtual-en-la-educacion-una-herramienta-para-aprender-en-la-era-de-la-experiencia\/"},"modified":"2024-03-26T08:28:51","modified_gmt":"2024-03-26T08:28:51","slug":"virtual-reality-in-education-a-tool-for-learning-in-the-experience-age","status":"publish","type":"post","link":"https:\/\/ctvr.eu\/es\/virtual-reality-in-education-a-tool-for-learning-in-the-experience-age\/","title":{"rendered":"Virtual Reality in education: a tool for learning in the experience age"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"5473\" class=\"elementor elementor-5473 elementor-3263\" data-elementor-post-type=\"post\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-9877dda elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"9877dda\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-93040ba\" data-id=\"93040ba\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-2d7aba4 elementor-widget elementor-widget-text-editor\" data-id=\"2d7aba4\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p>Type of document: <strong>Article \/ Publication, Good practice example<\/strong><\/p><p>Country of origin:<strong> USA<\/strong><\/p><p>Issuing body\/Authors:<strong> Elliot Hu-Au and Joey J. Lee, \u201cVirtual reality in education: a tool for learning in the experience age\u201d, <em>in: Int. J. Innovation in Education<\/em>, Vol. 4, No. 4, pp: 215-226, 2017.<\/strong><\/p><p>CT: VR FOCUS<strong>: Non-formal education, Open source<\/strong><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-717b8b9 elementor-widget elementor-widget-text-editor\" data-id=\"717b8b9\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<h4>Short description<\/h4><p>VR technology is poised to be disruptive and vastly influential \u2013 projected to be a trillion- dollar industry by the year 2035 according to market researchers. Elliot and Joey give come concrete example of the VR\/VA use.<\/p><p><strong>Examples of VR\/VA use:<\/strong><\/p><ul><li>Google Expeditions allows teachers to transport students to virtual field trips to Mars, the bottom of the ocean, and many other settings, which can spark new interest in subject matter, provide a shared experience for better classroom discussion, and improve overall engagement (Ferriter, 2016). Virtual field trips already exist that permit students to experience life in a professional\u2019s workplace or to learn from a mentor. Google Expeditions, for example, contains \u2018career expeditions\u2019 experiences where students can \u2018shadow\u2019 a scientist or professional in their laboratory or office (O\u2019Brien, 2016).<\/li><li>Rec Room and Facebook Spaces also provide channels for more intimate and immersive communication. Scientists like Bill Nye have entered into these virtual spaces to interact with the public.<\/li><li>Flight simulators: Since 1968, the leading developer of flight simulators systems for pilot trainings is Evans &amp; Sutherland (www.es.com).<\/li><li>Chris Milk (2016), one of the foremost 360\u00b0 film directors, argues that VR makes anyone and anywhere feel local. In his VR film, \u201cClouds Over Sidra\u201d, Milk creates a compelling experience where the viewer is transported to a refugee camp in Jordan. He uses this medium, where empathy with the subject is engendered by immersing the viewer in a realistic experience of becoming a refugee. Another powerful VR experience of this nature is the simulation Outcasted. In Outcasted, the player gets to experience true stories of how people become homeless.<\/li><li>Tiltbrush by Google is a VR application that encourages creativity and artistic expression. Using Tiltbrush, students can paint, sculpt, and design life-sized three-dimensional objects and landscapes using imaginative \u2013 and impossible materials such as fire, snow and stars \u2013 and share them with others.<\/li><li>Military training is also a domain where VR is used. Military organizations usually use an application of a multi-user 3D environment known as a distributed interactive simulation (DIS). DIS is a standard for conducting real-time multi-platform war-gaming using computers distributed worldwide.<\/li><\/ul><p>\u00a0<\/p><p><strong>Elements of innovation: <\/strong><\/p><ul><li>The participation in a social atmosphere rather than passivity of the traditional learning path.<\/li><li>Having the possibility to participate in an experience that is either unfeasible, dangerous, or expensive to do in real life (the flight simulation for example)<\/li><\/ul><h4>\u00a0<\/h4><h4>Target groups<\/h4><ul><li>Any person looking for a traineeship in the domains mentioned above<\/li><\/ul><p>\u00a0<\/p><h4>Additional references<\/h4><ul><li><strong>Chris Christou, Virtual Reality in Education, University of Nicosia, Cyprus, 2010. <\/strong>(About example of flights simulators and military use)<\/li><\/ul>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-9526d19 elementor-widget elementor-widget-spacer\" data-id=\"9526d19\" data-element_type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-849718c elementor-align-center elementor-widget elementor-widget-button\" data-id=\"849718c\" data-element_type=\"widget\" data-widget_type=\"button.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"elementor-button-wrapper\">\n\t\t\t<a class=\"elementor-button elementor-button-link elementor-size-sm\" href=\"https:\/\/sipa.sc.edu\/about\/offices_and_divisions\/cte\/teaching_resources\/docs\/virtual_reality_education_tool_learning_experience_age.pdf\" target=\"_blank\" rel=\"noopener\">\n\t\t\t\t\t\t<span class=\"elementor-button-content-wrapper\">\n\t\t\t\t\t\t\t\t\t<span class=\"elementor-button-text\">Download pdf<\/span>\n\t\t\t\t\t<\/span>\n\t\t\t\t\t<\/a>\n\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Type of document: Article \/ Publication, Good practice example Country of origin: USA Issuing body\/Authors: Elliot Hu-Au and Joey J. Lee, \u201cVirtual reality in education:&hellip;<\/p>\n","protected":false},"author":4,"featured_media":3452,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[216,212,218],"tags":[],"class_list":["post-5473","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articulo-publicacion","category-ejemplo-de-buenas-practicas","category-usa-es"],"_links":{"self":[{"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/posts\/5473","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/comments?post=5473"}],"version-history":[{"count":2,"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/posts\/5473\/revisions"}],"predecessor-version":[{"id":6964,"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/posts\/5473\/revisions\/6964"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/media\/3452"}],"wp:attachment":[{"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/media?parent=5473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/categories?post=5473"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ctvr.eu\/es\/wp-json\/wp\/v2\/tags?post=5473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}